The server decides
Every event, payout and NUI request is checked on the server: type, range, ownership, distance and cooldown.
No need to replace what you already run - YN scripts detect your systems automatically, and anything else plugs in through one open file.
The three systems most servers start with.
Every YN script. Configs, locales and bridges stay open; most settings change live in game.
No scripts match your search.
Every event, payout and NUI request is checked on the server: type, range, ownership, distance and cooldown.
Live settings, Discord log routes and every editor in one in-game panel (/ynconfig) - no admin menu needed.
Every script shares the same calm, modern UI, and every NUI stays fully transparent while it is closed.
No busy loops. Scripts sleep until something actually happens near the player.
Per-action routes, money alerts and flood protection, set up in game in a minute.
Tickets on Discord, complete documentation and changelogs for every release.
Log in with your Cfx.re account at checkout. The script appears instantly in portal.cfx.re under Granted Assets, ready to download.
Yes, everything you need: escrow keeps the core logic protected while configs, locales and bridge files stay open, and most settings change live in game with /ynconfig.
Qbox (qbx_core), ox_lib, oxmysql and the free YN Bridge. Each product page lists its exact requirements.
Subscriptions renew monthly through Tebex. You can cancel at any time from the link in your Tebex receipt; access ends when the paid period ends.
Digital goods are non-refundable once delivered. Open a ticket and we will make the script work on your server. See Refunds.
Previews, changelogs, support tickets and early access.